Global Game Industry News Blog

Wednesday, February 20, 2008

Biological Determinism, Gender, and (Video) Games

[Cross Posted from www.ishotthecyborg.com]

Well, I’m supposed to be revising my dissertation, but now that the New York Times has blindly picked this up, I can’t really help myself. I first stumbled upon this article a while back on Joystiq.

Joystiq - Science Says: Men’s Brains get More ‘Reward’ from Gaming

The study, which looked at 11 men and 11 women, asked participants to play a simple territorial point-and-click game while hooked up to an fMRI machine. The men in the study showed much great activity in the brain’s “mesocorticolimbic center,” which is associated with reward and addiction. … Yeah, yeah … tell it to the Frag Dolls.

Yeah, and tell it to the ladies I coach hockey for. “You just can’t enjoy it on the same level as us boys.” Not a good idea. I love the fact that the NY Times doesn’t even manage to pick up on a fatal flaw in this study, which even Joystiq commenters notice: sample size. I INTERVIEWED more people in my dissertation research and my research is qualitative. They managed to examine only 22 people, 11 boys, and 11 girls, all, “young adults.” Not to mention that fMRI research is one of the most unproven areas of brain research.

Which instantly begs the question: Isn’t the brain a complex feedback driven device? Wouldn’t age and training impact this? How do young children differ from young adults and adults from young adults? How do the brains of self described “gamer girls” differ from those of the other young adults? Perhaps to be addressed in a future project, but state those limitations NOW.

This study really becomes an excuse for letting women and girls slip through the cracks. “They just don’t get it. Add more bouncing boobs!” Think I’m reading into this to much? Check out the lead researchers comments:

Science Daily - Video Games Activate Reward Regions Of Brain In Men More Than Women

The findings indicate, the researchers said, that successfully acquiring territory in a computer game format is more rewarding for men than for women. And Reiss [the lead researcher], for one, isn’t surprised. “I think it’s fair to say that males tend to be more intrinsically territorial,” he said. “It doesn’t take a genius to figure out who historically are the conquerors and tyrants of our species-they’re the males.”

Reiss said this research also suggests that males have neural circuitry that makes them more liable than women to feel rewarded by a computer game with a territorial component and then more motivated to continue game-playing behavior. Based on this, he said, it makes sense that males are more prone to getting hooked on video games than females.

However, the brain is a social organ. It’s “neural circuitry” is both biological and social. It’s circuitry is developed over time through experiences with an outside world. Yet, this argument falls back on a biological deterministic argument. Boys are just better wired for this. Go cook and gather girls. Women were flayed if they acted like boys when all the conquering was going on big guy.

What about girls and women who are raised in environments where it is OK to be competitive? I suspect there is a reason that the majority of the women on the USA Women’s Olympic Ice Hockey Team grew up with brothers that played hockey and parents that encouraged them to pursue it. Just this weekend my ladies had referees telling them that, “If they weren’t careful they might hurt themselves,” because they were skating too fast and playing too hard.

But, “science” says they just don’t get it, their neural circuitry isn’t right.

*sigh*

NY Times - “Patterns: A Video Game, an M.R.I. and What Men’s Brains Do”

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Thursday, January 31, 2008

?!? 90% of US Nintendo DS Users are Pirates ?!?

[Cross Posted from www.ishotthecyborg.com]

I'm not that big into the use of massive punctuation, but I really couldn't help myself in this case. Apparently, 90% of US Nintendo DS users are using devices like the R4 or the DSTT to pirate software for the Nintendo DS. That would mean that only one of my fellow friends with DSs should NOT have one of these. Except that as far as I know, I'm the ONLY person with one of these in the area, and I don't use mine for piracy.

PocketGamer.co.uk - 90 Percent of US Gamers are Playing Pirated Software
UK trade body ELSPA has claimed that an astonishing 90 per cent of of all DS users in North America are playing pirated games using devices such as the notorious R4 cartridge.

Not only does this reek of simply made up numbers, it should be noted that these devices have more than one use. You can use them to play video files, MP3s, or *gasp* develop your own DS games. And it seems that only the boys over at GayGamer.net have managed to hit the nail on the head.

GayGamer.net - You are All Pirates (According to the Entertainment & Leisure Software Publishers Association)
Kudos on that outlandish statistic, 90% of us use the R4 to pirate software. Working on a sample (IE: everyone I've ever met) the number of people I've seen with one of these is a big zero. The article reeks of fear mongering, essentially he's trying to get anti-piracy laws changed in Scotland by scaring the crap out of game retailers, which can in turn lobby the government to make third party bootable DS cartridges illegal. After all, if they outlaw these, it would increase their potential profits by 900%.

I guess this means that likely in the coming months Nintendo will continue to pursue legal action against these companies (you cannot find many R4s any more, though there are alternatives...). In the mean time I continue to import them one or two at a time in an effort to protect my right to speak on my DS (Yes, I'm stockpiling them out of principle). I wonder if they'll raid my apartment hoping to find gobs of pirated ROMs, and will rather find one highly peeved no-longer-Nintendo enthusiast.

C-out

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Tuesday, May 29, 2007

Note to Politicians... Being stupid costs the taxpayers...

Yet another example of the hoped utility of my research rears its head. It seems like the NY Bill for ESRB oversight is an interesting one, and if handled well might actually mean something.

On the other hand if they're stupid about it, it is just going to end up costing lots of regular people lots of money, just like in Illinois right now. I think they should take the money out of Governor Rod Blagojevich's personal finances.

Gamasutra - NY Senate Passes ESRB Oversight Bill
The bill, S.5888, sponsored by Republican state senator Andrew Lanza would if passed into law establish an 'Advisory Council on Interactive Media and Youth Violence' targeted with recommending steps above and beyond the ESRB's rating system to limit access to 'adult only' game material.

According to the senate press release, the bill also calls for fines and penalties for all New York retailers and internet sellers who do not clearly display ratings on the game cover or website.

Finally, it hopes to establish a "Parent-Teacher Anti-Violence Awareness Program," which it says will "empower parents and teachers to work with students and children on issues related to violence in video games," including the ratings system and parental supervision, funded by fees collected from retailers who break the above rule.

Said Senate Majority Leader Joseph L. Bruno, "Everywhere we look, violence surrounds us and it is unfortunate that our children are exposed to this explicit material, whether found in video games, movies or on television. Our children our spending too much time watching television and playing video games without any adult supervision, and we cannot sit back and allow them to be exposed to this senseless violence anymore. I applaud Senator Lanza for his leadership and we will continue to push the Assembly to take action against these issues."

GameDaily.Biz - Defeated Illinois Game Law Costs Taxpayers $1 Million
Remember Gov. Rod Blagojevich's attempt to ban the sale or rental of mature video games in Illinois? His unconstitutional law was quickly shot down in court and the state was ordered to pay the Entertainment Software Association more than $500,000.

Now a new report from Quad-Cities Online has revealed that Gov. Blagojevich spent nearly $1 million in taxpayer money to appeal the 2005 federal court ruling that his state was unconstitutional. Apparently, a House committee discovered the amount that was spent to pay lawyers just this week.

As reporter Mitzie Stelte wrote, for all the concern about violence in video games, "Gov. Rod Blagojevich's efforts to ban certain video games has done significant violence to Illinois' budget." In fact, the report exposed that the governor took money out of the public health department, the state's welfare agency and even the economic development department just to pay for this unconstitutional law.

"We had a strong suspicion that the governor was using funds appropriated by the General Assembly as his own personal piggy bank," Rep. Jack Franks, D-Woodstock, chairman of the State Government committee, said.

"It's unfortunate that the state of Illinois spent taxpayer money defending this statute. This is precisely what we told them would happen," added David Vite, president of the Illinois Retail Merchants Association.

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