User Created Content vs. User Created GAMES
I saw the following post, and thought two main things.
Harrison Predicts Major Role for User Created Content on the PS3:
- User created content is WAAAY different than what Microsoft has done with XNA Express. [and]
- Anyone that compares Second Life or any other user created content with actually opening up the development environments for consoles needs to have their web-publishing privileges revoked.
Harrison Predicts Major Role for User Created Content on the PS3:
"I have to be really careful not to give the game away because we're keeping this secret, but don't think about it in terms of maps, think of it in terms of behaviours, environments, physics, rules... All the tools that you could want, but in a very consumer friendly way."
...
News that Sony is considering how to make use of content creation facilities is likely to draw comparison to Microsoft's XNA Studio Express suite, which is already up and running in beta, and will soon allow users to make their own playable Xbox 360 games using simple tools - albeit for the cost of a subscription fee.
Labels: Home Brew, Microsoft, PS3, PSP, Sony, User Created Content, XNA
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